Overview
More than a decade before the Metaverse and virtual worlds, I lead the initiative to develop the first ever online 3D shopping experience in the marketing research industry. While online surveys pushed the boundaries of what basic images and online forms could do, Decision Velocity 3 (DV3) was able to put the consumer directly in the store and experience a simulated shopping experience like no other.
-
Date
December 2005
-
Company
Decision Insight
Problem Statement
Retail companies are laggards in the technology space, and developing cost effective ways to conceptualize and accurately forecast Purchase Intent has been elusive for many brands. Simple 2D photorealistic shopping experiences do not move the needle and provide the necessary simulation to forecast real-world shopper behavior. Additionally, retail brands have struggled to find an ideal solution to evalutate the best product signage placement without costly trial and error within real stores.